The course lasts a total of 5 weeks, with classroom sessions held 4 days a week for a total of 20 days and 140 hours.
The first and second weeks are devoted to learning how to use Rhinoceros software for 3D modeling of metal bag components (e.g., rings, closings, rigid handles, etc.).
The third, fourth, and fifth weeks are dedicated to using CLO software for 3D modeling of bags, including the option to import components modeled in Rhinoceros.

We chose CLO 3D as our industry 3D tool. It’s a software that comes from apparel and we’re working with the company that develops it so that it can reach full maturity for bags as soon as possible.
CLO has an extraordinary feature that has made it the first choice of the biggest brands in leather goods as well: the software is able to simulate the physical behavior that materials have in reality and therefore unlike most CAD, 3D designs produce product images of unparalleled realism.
We decided to include in the course the topic of material digitization and rendering technologies.
Digitization is the evolution of the simple scanning of a material: today it is possible to build very sophisticated digital versions of materials (PBR) with impressive characteristics for three-dimensional visualization.
Finally, render tools allow you to create virtual prototype images of bags that are difficult to distinguish from physical samples.
The course requires a familiarity with the use of computers and a basic knowledge of graphics software.
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